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Reality is broken : why games make us better and how they can change the world

Author
McGonigal, Jane.
Title
Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
Format
Book
Edition
[Updated ed.].
Published
New York : Penguin Group, 2011.
Description
396 pages : illustrations ; 21 cm
Notes
"This edition with a new appendix 2 published in Penguin Books, 2011"--Title page verso.
Includes bibliographical references and index.
Contents
  • Introduction: Reality is broken
  • Part 1. Why games make us happy. What exactly is a game? ; The rise of the happiness engineers
  • More satisfying work
  • Fun failure and better odds of success
  • Strong social connectivity
  • Becoming a part of something bigger than ourselves
  • Part 2. Reinventing reality. The benefits of alternate realities
  • Leveling up in life
  • Fun with strangers
  • Happiness hacking
  • Part 3. How very big games can change the world. The engagement economy
  • Missions impossible
  • Collaboration superpowers
  • Saving the real world together
  • Conclusion: Reality is better
  • Appendix 1: How to play
  • Appendix 2: Practical advice for gamers.
Summary
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
Subject headings
Computer games--Social aspects.
Video games--Social aspects.
ISBN
9780143120612 (pbk.)
0143120611 (pbk.)
9781594202858 (hc.)
1594202850 (hc.)

Holdings

Library
Columbus - University Library of Columbus
Call Number
GV1201.38 .M34 2011b
Location
Checked out Due: 11-14-2020
Library
Indpls - IUPUI University Library
Call Number
GV1469.17.S63 M34 2011b
Location
Checked out Due: 11-20-2020
Library
Kokomo Library
Call Number
GV1201.38 .M34 2011b
Location
Stacks
Floor
2nd Floor
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